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    <title>Projects @RAD on @raineallday</title>
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    <description>Recent content in Projects @RAD on @raineallday</description>
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      <title>RAD CSharp Projects</title>
      <link>/projects/cs/</link>
      <pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate>
      
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      <description>SDA2WAV GitHub
About SDA2WAV is a simple C# Program that allows you to convert the .streamDeckAudio format to a .WAV file. This is useful for individuals looking to use the free audio assets from Stream Deck outside of their software. Elgato uses a simple XOR Obfuscation to create their &amp;ldquo;proprietary&amp;rdquo; audio format.
[NOTE:] During more recent research in writing a version for Linux users based in Go, I found that Elgato is using the AudioBlocks API for their audio assets.</description>
      <content>&lt;h1 id=&#34;sda2wav&#34;&gt;SDA2WAV&lt;/h1&gt;
&lt;p&gt;&lt;a href=&#34;https://github.com/RaineAllDay/SDA2Wav&#34;&gt;GitHub&lt;/a&gt;&lt;/p&gt;
&lt;h2 id=&#34;about&#34;&gt;About&lt;/h2&gt;
&lt;p&gt;SDA2WAV is a simple C# Program that allows you to convert the .streamDeckAudio format to a .WAV file. This is useful for individuals looking to use the free audio assets from Stream Deck outside of their software. Elgato uses a simple XOR Obfuscation to create their &amp;ldquo;proprietary&amp;rdquo; audio format.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;[NOTE:]&lt;/strong&gt;
During more recent research in writing a version for Linux users based in Go, I found that Elgato is using the AudioBlocks API for their audio assets. There could be licensing issues when using the audio outside of the Elgato suite. I am not an attorney, do your research, make the choices you feel are best. I am not responsible for any licensing issues that arrise when using my application to convert these files.&lt;/p&gt;
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      <title>RAD Go Projects</title>
      <link>/projects/go/</link>
      <pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate>
      
      <guid>/projects/go/</guid>
      <description>Aether-App GitHub RAD Fork
About You can create a community for your friends, or for strangers that are interested in similar things. All communities are public, and everyone can write to any community. (There’ll be communities restricted to certain people, but we’re still working on that for now.)
If you’re familiar with Reddit, Slashdot, or Usenet, it’s pretty similar. Aether does two main things differently though. The first is that it’s ephemeral.</description>
      <content>&lt;h1 id=&#34;aether-app&#34;&gt;Aether-App&lt;/h1&gt;
&lt;p&gt;&lt;a href=&#34;https://github.com/Frigyes06/aether-app&#34;&gt;GitHub&lt;/a&gt;
&lt;a href=&#34;https://github.com/RaineAllDay/aether-app&#34;&gt;RAD Fork&lt;/a&gt;&lt;/p&gt;
&lt;h2 id=&#34;about&#34;&gt;About&lt;/h2&gt;
&lt;p&gt;You can create a community for your friends, or for strangers that are interested in similar things. All communities are public, and everyone can write to any community. (There’ll be communities restricted to certain people, but we’re still working on that for now.)&lt;/p&gt;
&lt;p&gt;If you’re familiar with Reddit, Slashdot, or Usenet, it’s pretty similar. Aether does two main things differently though. The first is that it’s ephemeral. The content disappears after a while. The other is, the communities are democratic, they elect their own leadership.&lt;/p&gt;
&lt;p&gt;Why does ephemerality matter? Simply, it’s easier to post things on Aether. It’ll be gone eventually. It’s less pressure. You’re not using your real name anyway, it’s not going to be following you around for the rest of your life.&lt;/p&gt;
&lt;p&gt;&lt;a href=&#34;https://getaether.net/docs/&#34;&gt;Read More&lt;/a&gt;&lt;/p&gt;
&lt;hr&gt;
&lt;h1 id=&#34;go-sda2wav-converter&#34;&gt;Go SDA2WAV Converter&lt;/h1&gt;
&lt;p&gt;&lt;a href=&#34;https://github.com/RaineAllDay/go-sda-2-wav&#34;&gt;GitHub&lt;/a&gt;&lt;/p&gt;
&lt;h2 id=&#34;about-1&#34;&gt;About&lt;/h2&gt;
&lt;p&gt;The Go SDA2WAV converter takes a Stream Deck Audio file and converts it to a WAV file for use outside the StreamDeck official application. During my research I found that with no offcial stream deck app, most linux users don&amp;rsquo;t have access to the assett marketplace. When trying to determine how the marketplace is handled by the Windows streamdeck app, to see if it was possible to add in this functionality, I found that StreamDeck actually uses the Audioblocks API for these files. This &lt;em&gt;&lt;strong&gt;may&lt;/strong&gt;&lt;/em&gt; introduce certain licensing issues with use of these audio files. However, I will continue to finish this project to offer an alternative to my previous CSharp version.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;[NOTE:]&lt;/strong&gt;
I am not an attorney, do your research, make the choices you feel are best. I am not responsible for any licensing issues that arrise when using my application to convert these files.&lt;/p&gt;
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    <item>
      <title>RAD Node.JS Projects</title>
      <link>/projects/nodejs/</link>
      <pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate>
      
      <guid>/projects/nodejs/</guid>
      <description>More Information Coming Soon! </description>
      <content>&lt;h1 id=&#34;more-information-coming-soon&#34;&gt;More Information Coming Soon!&lt;/h1&gt;
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    <item>
      <title>RAD Python Projects</title>
      <link>/projects/python/</link>
      <pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate>
      
      <guid>/projects/python/</guid>
      <description>More Information Coming Soon! </description>
      <content>&lt;h1 id=&#34;more-information-coming-soon&#34;&gt;More Information Coming Soon!&lt;/h1&gt;
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